/*
   Exit - All Line 3 Construction Site
   By buya
*/
void npc(Player @player, NPC @npc) {
     int state = npc.getState();
     if(state == 0){
     npc.addText("This device is connected to the outside. Are you going to give up and leave this place? You'll have to start from\r\nscratch the next time you come in...");
     npc.sendYesNo();
}
  else if (state == 1) {
     if(npc.getSelected() == YES){
     player.changeMap(103000100);
     }
	 npc.end();
   }
}